At the end of this month, Deadman mode will be released. The tl;dr of this gamemode is pvp everywhere in OSRS: 5x exp, but if you die to someone you lose half your exp in all but 5 protected skills (only 2 can be combat) and they can raid your entire bank for up to an inventory's worth of items. Now, I know there is a solid clan world in OSRS proper, but the interesting thing about this is that this game mode has the conditions that started the clan world off in the RS Classic: with pvp everywhere, people will naturally want to group up to defend themselves. However, the price for dying is rather steep: losing half your exp and presumably a large portion of your bank, so fights that last hours on end probably won't happen, and even deliberate fights may not be set up. However, picking on the members of specific clans will be far easier. So, I'm divided on if a clan scene will develop on this mode - or if anyone will play it at all!
So give me your thoughts. Do you think Deadman mode will be conducive to a healthy clan world? Will your clan try out Deadman mode? Will anyone even play it? What are the most important stats to protect from exp loss?
So give me your thoughts. Do you think Deadman mode will be conducive to a healthy clan world? Will your clan try out Deadman mode? Will anyone even play it? What are the most important stats to protect from exp loss?