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Making P2P Clanning Active.....

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Hey guys i have thought of an idea to make P2P clan pking active again for small teams and big clans.


What if the EP System was reintroduced into the high leveled multi parts of the wilderness?


(old ep system: You would risk 76k in a hotspot area, and every 30 minutes you would gain 25%/100% EP. It would take you 2 hours to gain 100% EP. With this EP you would kill people for the chance to get statuettes and pvp armour).



(Map Shows what parts would be hot spots to get EP) (Red parts = hotspot)





http://img830.imageshack.us/img830/9151/120221005009.png


This would mean when you kill someone in these hotspots who is risking 76k+ while having EP and 76k risk you would get what you killed someone for and statuettes/pvp armour

E.G

- You kill someone at gdz for mystic and rune and d hide while having 100% EP and 76k risk. You would get their mystic rune and d hide Always + you would get statuettes/pvp armour exactly like the old system.

- You kill someone risking 76k only, you would get their 76k + statuettes/pvp armour.



How this would make P2P active:

Well first of all people would be getting EP in these areas , this would mean small teams would go out to kill and hunt these people. With Small teams out big clans will come out to feast on everything and each other. This will not bring in a huge ammount of money like last time because it would be alot harder to do 76k tricking with teams out to feast on you. Maybe we could have this in assigned worlds so people cant get away with it as easily?


I think if we have an opertunity to make money by pking with big clans and small teams, P2P would become active again. Yes i agree if you wish to make money you should join a pvm clan, but the way P2P is at the moment, its kinda dying and with this system put in place, people should want to join small teams and big clans to feast with, meaning more members in current clans, more clans opening and more clan fights happening.



Compare 2011-2012 to 2009-2010, 2009-2010 was much more active, more clans alive and more fights happening, most likely this system had an influence on it.



Negatives:

This would most likely make rev caves empty, but personally i think you shouldnt mix pvm with pking.

Could possibly make pvp armour drop in price

Could get over crowded?



Possitives:

Make P2P clan pking more active

More clans

More small teams

Will make P2P clan pking more fun


(this would also apply to the same as f2p, although you can only get corrupt dragon items)



Let me know what you guys think. If you like this idea please explain why, if you dont please also explain why =]



(sorry if someone has posted this before or if this is in the wrong section/not allowed).

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