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F2P Returning speed and possible changes - Thoughts?

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This topic may have been made before, but can't seem to find it anywhere.

Since Jagex made quick hopping and greater demon teleports, F2P returning has become the quickest it has ever been in the history of clanning, with members being able to regear and return to the fight in a record time. Its safe to say that you can return much quicker than you can kill people on average, meaning that actually clearing clans is nearly impossible.

In my eyes the way to deal with this is either to making hopping to a f2p have a timer like before, or to increase KO power with the introduction of say attack potions, yew shortbows and something to balance out magic.

Onto the questions:

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Do you think returning speed is too fast?

What can be done to fix this issue?

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